Wednesday, March 02, 2005

Gaiden is HARD..!

I'm stuck. Level 2. A huge horseman samooorai wipes the floor with my a$. Ninja mages that disappear and reappear to kick my butt.

The storyline held within the game is fairly simple, but not without intrigue: Ryu Hyabusa's clan was murdered and the ancient Dark Dragon Blade that his clan had been protecting for centuries has been stolen. (I wonder if there are any new ideas out there?) Ryu is out to recapture the stolen evil mystical sword of untold power and avenge the death of his clan.

All you need is a virtual Uma Thurman in a track suit to play Ninja Gaiden 27 - Kill Bill Kubed. If someone makes a patch please credit the idea to me. Just kidding.

Ryu has the ability to effortlessly run across the wall (an ability that is shared with Ubisoft's Prince of Persia), jump to an adjacent wall, leap from the wall into the air, throw 4 deadly shuriken (ninja throwing stars) at an opponent, then deliver a series of lethal attacks before his feet touch the ground; a feat that must be seen to fully grasp its high cool index.

Not only does he have his physical weapons, but also supernatural. Ryu will learn along the way the secrets of ninja magic and be able to cast "special attacks" on his enemies to even the odds when things get a little too overwhelming. These too are upgradable.

The environments are astonishingly detailed and complex. The water, lighting, and gore effects are extremely well-done. They're not gratuitous. They're just really well-done. Even when Ryu is turning 180 degrees out of a forward sprint, he plants his foot, pivots his body, shifts his weight, and takes a few steps backwards as his momentum dissipates. It's very realistic-looking.



And I'm still stuck.

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